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Forum > Tuber's secrets > thread

Small Discoveries

Pyramid level: 2 476
Thursday 15 Oct 2009 22:31
No, because the only way i think people get there is by accidentally using it, as you can see by the second, third and fourth shock waves coming from igor.

Now, all i need is a selection of music and i'm uploading a vidio of it.
Le Panthéon ! 1
Thursday 15 Oct 2009 23:17
This means that - whether accidentally or not - people only get there using this method. There is no other way, as long as they are not able to use the upkick.
Le Panthéon ! 1
Thursday 15 Oct 2009 23:54
If the second "Quick!" comes before the 80 effect expires, the fireball creeps onscreen reeeally slowly. It's kind of comical. I don't know if that can happen in Normal Mode (maybe with Lives+), but it's very possible in Nightmare Mode. Probably works with 69 too.

Not sure if someone mentioned this before... Although 85 makes you invulnerable to enemies who arrive from the front, back, or top, it won't protect you from one who jumps up from underneath. At least, not if it's a bombino. I assume it's true for apples and bananas and the rest as well.
Pyramid level: 2 476
Friday 16 Oct 2009 00:05
Got the (quickly and badly put together) video explaining my discovery:

http://www.youtube.com/watch?v=xyL7DXSDdQs
Le Panthéon ! 1
Friday 16 Oct 2009 00:17
Although 85 makes you invulnerable to enemies who arrive from the front, back, or top, it won't protect you from one who jumps up from underneath.

That's ... really strange. I thought 85 made you completely invulnerable to enemy contact (excluding their armaments). You can jump on the enemies to kill them; I usually do this, as do many other players. So I wonder if it has something to do with the fact that the enemy jumps into you, not you into the enemy. (And if you just mean the Bombino started blinking when it hit you, that always happens with 85 and Bombinos. They're special.)
Le Panthéon ! 1
Friday 16 Oct 2009 00:19
That's not a discovery:huh: it's the only way to get to end of the world, isn't it? And your 2nd and 3rd type of jump is practically the same, you just need to time your jump..1039
Le Panthéon ! 1
Friday 16 Oct 2009 00:31
(And if you just mean the Bombino started blinking when it hit you, that always happens with 85 and Bombinos. They're special.)

Oops. Yeah, I should have clarified that. XD Igor kicked the bucket as soon as it touched him, long before it exploded. That's why I think it would probably work the same with other vertically jumping enemies.

Smacking bombinos with the 85 and then running away is one of my favorite pastimes, though. Igor loves living dangerously. 8) (At least, I sure hope he does.) :huh:
Pyramid level: 2 476
Friday 16 Oct 2009 00:56
Yea, but... Tell me if you knew exactly when to jump to get maximum hight? In every video i see everyone doing #2 and not #3, so i thought it was a discovery, sorry if it wasn't.
Le Panthéon ! 1
Friday 16 Oct 2009 01:20
I always just tried to time it, and hadn't figured out the part about jumping right when the bomb stops spinning. That was new (and helpful) to me, so thanks. ;)
Le Panthéon ! 1
Friday 16 Oct 2009 01:43
New discoveries:

I always just figured it wouldn't matter if I entered the door to Hell, because you can always just walk back out. But I realized today that if you don't enter, you get a possible six unique 0 's on the next level, whereas if you do, you only get one. So try not to get sucked in. ;)

If a Baddybomb in PD25 hits the button, but not you, you don't die. Anyone who has gone into PD25 probably knows this already, but I've only tried it a few times, so I thought you'd die either way.

Did we ever figure out why a point item sometimes appears in PD25, and sometimes not ? Is it FPS ?

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